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	<title>Comments on: Getting back on track</title>
	<link>http://www.ethereality.info/ethereality_website/about_me/wordpress/2007/03/11/84/</link>
	<description>The website and weblog of Robert "Lunatique" Chang</description>
	<pubDate>Fri, 22 Aug 2008 03:28:53 +0000</pubDate>
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		<title>by: Rob</title>
		<link>http://www.ethereality.info/ethereality_website/about_me/wordpress/2007/03/11/84/#comment-26701</link>
		<pubDate>Sat, 31 Mar 2007 19:18:33 +0000</pubDate>
		<guid>http://www.ethereality.info/ethereality_website/about_me/wordpress/2007/03/11/84/#comment-26701</guid>
					<description>Carolyn - Bay Area used to be the hottest game developing central of the country, but ever since games started to ramp up in cost and level of quality (inching towards Hollywood), L.A. has taken over as the hotbed for game development. Bay Area is now number two, next only to L.A.. Other hotbeds for game development includes Seattle, Austin, New York, Chicago...etc. 

Getting your foot in the door is all about your portfolio and not much else. Sure, networking can't hurt, but if your portfolio isn't up to par, you can know everyone in the industry and still not get a job. If your portfolio rocks and you know some folks in the industry, AND you have a pleasant personality, then you're bound to get a job eventually. Some places are picky about experience, but I personally have seen plenty of portfolios by candidates who's got well over a decade of experience, but their portfolio looked no better than typical student work. I'd much rather hire someone who's wet behind the ears but talented, than a veteran who's work quality plateaued at a low level a decade ago.</description>
		<content:encoded><![CDATA[<p>Carolyn - Bay Area used to be the hottest game developing central of the country, but ever since games started to ramp up in cost and level of quality (inching towards Hollywood), L.A. has taken over as the hotbed for game development. Bay Area is now number two, next only to L.A.. Other hotbeds for game development includes Seattle, Austin, New York, Chicago&#8230;etc. </p>
<p>Getting your foot in the door is all about your portfolio and not much else. Sure, networking can&#8217;t hurt, but if your portfolio isn&#8217;t up to par, you can know everyone in the industry and still not get a job. If your portfolio rocks and you know some folks in the industry, AND you have a pleasant personality, then you&#8217;re bound to get a job eventually. Some places are picky about experience, but I personally have seen plenty of portfolios by candidates who&#8217;s got well over a decade of experience, but their portfolio looked no better than typical student work. I&#8217;d much rather hire someone who&#8217;s wet behind the ears but talented, than a veteran who&#8217;s work quality plateaued at a low level a decade ago.
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		<title>by: carolyn</title>
		<link>http://www.ethereality.info/ethereality_website/about_me/wordpress/2007/03/11/84/#comment-26613</link>
		<pubDate>Thu, 29 Mar 2007 21:01:11 +0000</pubDate>
		<guid>http://www.ethereality.info/ethereality_website/about_me/wordpress/2007/03/11/84/#comment-26613</guid>
					<description>Wow, what an opportunity! I had no idea that so many game studios existed here in the Bay area, me thinks I will stick around a bit longer and see if I can get my foot stuck in someones door. Good luck to you while you are sorting the flaming building out!</description>
		<content:encoded><![CDATA[<p>Wow, what an opportunity! I had no idea that so many game studios existed here in the Bay area, me thinks I will stick around a bit longer and see if I can get my foot stuck in someones door. Good luck to you while you are sorting the flaming building out!
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