Ethereality News & Weblog

July 9, 2010

IK Multimedia ARC System review

SITE NEWS:
It’s been many months since I last updated Kitty Cat Diary, but here it is–the latest entry:

WEBLOG:
Some of you have seen photos of my studio and know that it has extensive acoustic treatment, and my reference monitors are Klein + Hummel O300D‘s. I always knew that despite having built my studio from the ground up and having read books on studio design/construction, consulted experts, and really working at achieving the most accurate and neutral sound in my studio, it still had peaks and nulls. So after researching for a while, I finally decided to get the IK Multimedia ARC System, and I’m happy to say it met my expectations. My studio now sounds about as accurate and neutral as I could possibly make it. The awesome thing is that the ARC can be used in any kind of room, and will dramatically improve the sound quality, even if you don’t already have any acoustic treatments in place. It won’t correct any severe time-domain issues your room might have, but in terms of frequency response and stereo imaging, it really helps, and is especially a blessing for those that can’t use acoustic treatment for whatever reasons (spouse approval, limited space, budget). You might think your speakers and your room sounds fine, but until you put it to the test, you’re likely wrong (and it always seemed strange that audiophiles spend all that money on gear, but the room is totally untreated and the gears never sound like their real potential). ARC will show you just how skewed your room and speakers actually are and then correct them.

There are other products that do similar things like the KRK Ergo, JBL MSC1, dbx DriverRack, Samson D-1500/D250…etc. I chose the ARC because it’s not tied to hardware and it also tests your room in a manner I find most useful. The only caveat is that it is a software plugin, and if you are not running a computer-based audio rig, then you will not be able to use it (unless you want to use a hardware plugin host like the Muse Recpetor or other similar hardware products). For those of you with computer audio rigs, you can host VST plugins in J River Media center (version 14 and up), Media Monkey, Winamp…etc.

So anyway, onto my experience with the ARC.

My initial experience with it sucked–the damn thing kept crashing when I tried to save the preset on computer #1. On computer #2, the test tone would just stop making sound for no reason, and I could never get through the whole testing process without it becoming silent at some point. I tried to download updates from IK’s website (after registering the product and signing in to my account), and it gave me nothing. I looked in the user’s area in downloads, nothing. The download page won’t even load. Looked in support area, nothing. And I kept trying until I got fed up and just downloaded a cracked version, and you know what–it worked. I hated having to do that, but often I had heard that cracked versions fixed problems with the legit versions, and in this case it was true. Anyway, I paid for my copy so I feel no guilt about this. (And no, you can’t just download a cracked version and use it, since it has to use the dedicated testing mic that comes with it, as the software is calibrated to the mic’s specific properties.)

So off I went and did some tests. The first couple of presets I saved didn’t sound right to me–it was kind of limp and the bass was powerless. I was really disappointed. Then the next day, I did a couple more tests restricting the listening area to just normal head movements my body makes while I’m mixing/monitoring–that means, I didn’t tests spots all around the damn chair and where the keyboard and mouse are and just concentrate on the area about the width of my shoulders and about the same front and back of where my head would be. I also adjusted the settings on my monitors (K+H O300D’s) to get closer to the test results the ARC showed. This time, it worked really well–the result sounded very neutral and flat.

I had thought my room was already very well treated as I built my studio from the ground up and researched hard on the acoustics, design, treatment, consulted experts, read books…etc. Those of you that have seen photos of my studio know how extensive the treatment is, with superchunk basstraps up the wazoo, all the important reflection points taken care of, good room dimensions, ideal listening position, and so on. But what ARC revealed (and what I had already kind of known when I did my own tests with a sound pressure meter) was that there were spikes and dips and the two speakers did not sound the same (probably due to furniture placement and other factors). I had spikes at 45Hz, 75Hz, 400Hz, and dips at 125Hz and 1.5KHz, which resulted in a bottom heavy but visceral and punchy sound. The problem is, it colored all the material that way, even material that wasn’t supposed to sound that way. I also had a dip at 2Khz, and the treble/upper-mids were hyped, which resulted in a fatiguing and bright sound.

Here’s ARC’s testing results and correction:
ARC curves

After I applied the correction, the bass spike was tamed and the mids filled in and the treble wasn’t so hot anymore. I used to think t maybe the “neutral” sound of the O300D’s were a bit hotter than what’s comfortable to me–that my ears aren’t used to hearing really flat frequency range around the area that caused fatigue, but now I know–it was the room making things sound that way, and what I heard wasn’t neutral at all. With the correction, all the excessive brightness went away, and everything just sounded smooth and natural. The bass was still authoritative and punchy on material that was mixed that way, and it was smooth and soft on material that was mixed to be smooth and soft. I think that’s a sign that a sound device is neutral and flat–it reproduced the material faithfully, instead of coloring everything with a similar sonic footprint.

Prior to the correction, I also knew that the phantom center was a bit off due to the way I have the furniture and one side of the wall having a window behind the broadband absorbers. Now with the correction, the center was dead on and the stereo imaging was very clean and even between the two sides. ARC allows you to turn on time-delay correction and when I tried it, it moved the phantom center almost all the way to the left, so that wasn’t going to work. But when I turn it off, everything’s just fine.

I spend a lot of time later doing comparisons of correction on and off, and I even used the before/after curve ARC provided to further tweak some very minor spikes and dips that ARC couldn’t completely smooth out in the bass region, and the extra EQ made the K+H’s sound even smoother and tighter controlled (I used Easy-Q, a free high quality EQ for that, but you can use any high quality EQ–preferably a linear phase EQ such as FabFilter Pro-Q, Voxengo CurveEQ, Redline EQ…etc for minimum phasing and distortion). I think I’m finally hearing how the K+H’s are supposed to really sound, after owning them for three years and using them in three different home studios.

For a few hundred bucks, I really think the ARC is worth it. It has confirmed my suspicions about the deficiencies of my already well-treated room, and it has redefined for me what neutral and flat and smooth really means. It even changed my opinion about my headphone collection. I used to use the K+H’s as some kind of benchmark for accuracy to judge my various headphones, but now I realize I had been unfair to some of them when they were actually much more neutral and accurate than I thought they were (such as the Sennheiser HD650)., and certain ones are actually more skewed than I thought they were (such as the Denon D7000).

I also did a preset for my smaller multimedia speakers/sub, which I often use when I’m not doing critical work–like just watching a movie or something, and it worked really well. All the muddiness was gone, and the sound opened up and become much more clear.

So there you have it. I spent the money and I was ready to be disappointed, since I can be a skeptic just like everyone else about these types of products, and I’m glad I wasn’t disappointed. If you have tried it and didn’t like the result, I highly recommend you do the test again but don’t follow the diagrams in the manual. Limit the testing spots to just the area within your body’s width and a head front/back of your listening position, because when you are doing critical monitoring, that’s the area you’ll be restricting yourself to when you’re doing critical work anyway–that sweet spot. Don’t test a large area all over your big console mixer or the width of a sofa, since the result would be a compromise and won’t be very good.

After all these years of never being able to stick to an exercise routine, I think I finally found the answer–martial arts. I had done a little bit of karate as a kid, but nothing serious. Our family is a tennis family, so I grew up playing tennis since about age 11, was on the school’s tennis team, and then as I got serious about creative passions, I started playing less and less. By the time I was an adult, I stopped playing altogether. For many years I didn’t exercise at all–I didn’t even have enough time to try to master drawing, painting, music composition/arrangement, various musical instruments, writing, directing, design, photography…etc. In my late-twenties I played airsoft for a while but it wasn’t something you could do whenever you wanted since you needed other people and a suitable location for a decent game. Although airsoft can be physically demanding when things heat up, it can also have long stretches of minimum physical activity, such as when you are executing an ambush, just laying there in the leaves, waiting for the other teams to walk into your trap. After I met Elena, I tried to occasionally use indoor exercise machines, and we went through a few of them, but it was never consistent and barely did any good. We still have a nice exercise machine at home, but I rarely ever use it, even if I can watch DVD’s while using it–I just can’t stand repetitive and mindless exercise for the sake of the exercise itself–I need fun, excitement, strategy…etc. Perhaps I should’ve kept up with sports since most sports fit that profile, but I really don’t like the idea of having to rely on other people to get anything done, or not being able to do what I want whenever I feel like it (I guess that’s why I quite my 9 to 5 job as studio art director and chose to work at home for myself instead). So in my latest attempt to get a regular exercise routine going, I bought a freestanding punching bag:
punching bag

gloves

I chose fingerless gloves because, well, what happens if my nose itches and I need to scratch it, or the phone rings? Ahhh, pretty smart, eh? The knuckles are all well padded and protected, but it won’t stop me from twisting my wrist if I throw a bad punch.

I’m having a lot more fun exercising now, working on my kicks, punches, instead of something repetitive and boring run on a treadmill or rowing machine. I wish I had a partner to spar with though. Maybe I’ll join a local dojo next.

I’ve picked up Dragon Age: Origins recently, and since last time I didn’t get too far, I decided to go with a different character instead–a mage (last one was a human noble). I find that playing a mage is a lot more fun, since spells in general are a lot more interesting than just bashing away with a melee weapon or shooting arrows. As a mage you get to drain life and add to your own, which is one of my favorite types of spell.

The story thus far has been more interesting than I had expected. I tend to get bored of fantasy stories easily unless they are very intriguing. Most fantasy stories are like tired variants of the Lord of the Ring series and it’s ridiculous how unimaginative they are, especially considering fantasy is supposed to be all about imagining the wildest things that can’t ever be explained by science or history. So what do we get usually? The same fucking dragons, elves, dwarfs, orcs, and the same crap about kings and their thrones, uprisings, and the impending invasion of some demonic army. That is really sad, isn’t it? When I was younger, I used to prefer fantasy more since I loved anything to do with the possibilities of magic, but as I got older, I realized on the average, science-fiction is usually a lot more imaginative and compelling, and the most fantasy are just mindless and derivative. I’m hoping Dragon Age won’t end up telling some variant of the fantasy story we are already too familiar with. I enjoyed Mass Effect a lot, and I hope Dragon Age will be just as interesting.

I finally installed Crysis on my PC and have played it for a while. I suspect I’m about halfway through the game. It’s visually stunning, and it’s hard to believe how much the graphics has improved since Far Cry. I think of Crysis as the real spiritual sequel to Far Cry, since Far Cry 2 was nothing like the first one, while Crysis is practically the same environment and gameplay. I expect things to get even more fun once I start fighting the aliens. The Nano Suit is integral to the gameplay, and it’s on the verge of being frustrating since energy drains too quickly–to the point of being barely able to keep you alive in many situations.

I finally tried S.T.A.L.K.E.R.: Shadow of Chernobyl too, and it was such a disappointment. With today’s games being so polished, this game was like a build that was at least six months away from the beta milestone. It felt so dated and clunky that I just couldn’t stomach it. Maybe we are spoiled by all these big budget AAA titles made by teams of hundreds, but that’s just how it is.

I finished Uncharted: Drake’s Fortune, and I forced myself to only because I wanted to play Uncharted 2. It wasn’t as good as I had hoped, with predictable patterns of AI routine, repetitive gunfights, and the intrigue of supernatural elements didn’t start until too late in the game, and it was by far the most interesting aspect of the game. The final boss’s A.I. routine was so bad that I couldn’t believe it–he would take three blindly fired shots from behind cover, and one pop up and take one aimed shot–all in the exact same spot. This pattern repeated over and over and over, and every time you kill all his backup, he would run to the next set piece and do the same routine all over again. Seriously, that kind of lazy A.I. programming is so outdated that you really can’t get away with it in the 21st century. It just looks stupid. I also hated some of the enemy dialogues–cheesy gems like “You’re mine, punk!” or “You’re dead!” or “Blast him!” This is one thing that videos games are really, really bad at. Why can’t the writers actually write believable dialogues for the enemies during firefights? What about simple and logical ones like “Cover me!” or “Reloading!” or “Flank him!” or “I’m out of ammo!” or something with a bit more personality like “C’mon! He’s just one guy! We can take him!” The last game I played that had really idiotic enemy dialogues was The Darkness, where all the enemies–hundreds of them, knew you by name, yelled out insults to you like you have a history with every single one of them, and hated you with seething passion as if you raped all of their daughters. It was so bad that I was dumbfounded. But as I mentioned, I only played Drake’s Fortune so I could play the sequel, which won a lot of awards and was highly regarded. I wouldn’t say Drake’s Fortune is bad at all–it was quite good in some ways, but the lasting impression is that it could’ve been a lot more exciting and fun.

So now that I’ve played a little of Uncharted 2: Among Thieves, I can say that it’s definitely an improvement over Drake’s Fortune, but it’s got its own issues, such as the “stealth” sneaking around while knocking out the museum guards one by one. I know they can’t exactly do a very realistic take on it, since it would probably change the tone of the game into something much more serious, but how they handled it was just so ludicrous that I can’t help but think there must be a better way to make the gameplay more believable. Guards were standing no more than a couple of meters away from each other and they can’t hear you punching living daylights out of their fellow guards? What, are they all listening to iPods? Also, you could practically run around as long as you are not in the direct straight-line sight of the guards. Did these guards somehow lose their peripheral vision when they took the job? Also, all the noise created from raising and lowering the gate and no guards noticed?

Maybe it’s just me, but I really dislike the so-called “stealth” in most games. They are about as logical or realistic as enemies who can take entire clips from a gun and not go down. I’ll continue to play Among Thieves just to see if the story is any good, and I hope it at least improves upon all the weaknesses of Drake’s Fortune.

Noticed I didn’t mention about the visuals, audio, or writing, and I think it’s because when there are glaring gameplay issues, it overrides everything else for me. Both are AAA titles so obviously they excel in graphics and audio. The writing is pretty good–typical pulpy movie type of writing. It’s good enough to be entertaining, and I think that’s all it’s meant to be.

Quickie movie/TV reviews

It’s Always Sunny in Philadelphia (season one) – My brother Dennis recommended this one. It reminds me a bit of Seinfeld, where all the characters are selfish, immoral, and the humor is all based on political incorrectness. But then again, it seems that’s what all comedies are based on these days.

Mad Men (Season Three) – Another excellent season of one of the most intelligent TV series every created. My brother Michael is the director of accounts at a large international ad agency, and his co-workers told him he must watch the show. Strangely enough, he said he didn’t really get it or enjoy it. I don’t understand why–he’s certainly intelligent enough. I guess he just doesn’t see it the way I do–that it’s a fascinating portrait study of an era in American history, or how the characters are complex and vivid, playing out their roles in a society that was fast losing its willful innocence. Don Draper is one of the most complex and mysterious characters I’ve seen in any TV show, and I can’t wait to find out what happens to all the characters in season four.

Sons of Anarchy (season one) – Another show my brother Dennis recommended, and it’s pretty good. By the end of season one, you realize you’re watching a retelling of Shakespeare’s Hamlet, but with motorcycle gangs. I enjoyed it enough to want to see how it plays out, but I don’t have high expectations for it like I do some of my favorite shows like Breaking Bad, Mad Men, The Office, Entourage, The Wire…etc.

4 Months, 3 Weeks and 2 Days – This film had such rave reviews and I could see why, although I think this type of film appeals to a very specific audience–namely the arthouse fans. It reminded me a lot of Rosetta and L’Enfant in its very realistic and almost real-time depiction of a mundane event in the lives of very average people. While I can appreciate these types of films, in general it’s not the kind of execution I prefer, since so many of the wonderful cinematic language and devices we have invented are off-limits in this kind of filmmaking.

The Crazies – I’ve never seen George Romero’s original version, but I enjoyed this remake. It was well-executed, and although I mistakenly expected pulse-pounding thrills in the form of an entire town of infected zombies, I wasn’t disappointed.

Green Zone - One of the most tense and thrilling movies I’ve seen in a long time. It’s basically like having Jason Bourne as a Chief Warrant Officer in Iraq tasked with finding WMD’s, and then follow him as he uncovers the ugly lies behind it all. Well, except that there’s no super human assassin bad-assness–just gritty realism of war.

Shutter Island - I really hate the fact that as someone who writes, I often can see a plot twist coming from 10 miles away, and it always ruins the surprise and the fun. I knew the plot twist to this film as soon as DiCaprio stepped onto the island. There was a quick shot of the armed guards reacting to him arriving, and it was so obvious to me how the movie would end right there and then. I don’t know why Scorsese was so heavy-handed with that particular shot–it doesn’t seem like something he would do. I was also a bit surprised by the lighting in a scene where he’s lighting matches in order to see in the dark. It was just a badly thought-out lighting situation where the ambient light was way too bright to look like a match-lit scene. I’ve seen these kinds of scenes lit very convincingly before, and I was disappointed to see a badly lit one in a film by a master. Overall I enjoyed the film and I think it’s one of his more accessible films in a long time, along with The Departed.

Book of Eli – If you don’t take the story too seriously and just enjoy the ride, it’s quite entertaining. Definitely make sure your suspension of disbelief is activated, especially for the ending.

She’s Out of My League – This movie felt a little schizophrenic to me. On one hand, it’s a sincere romantic comedy with a lot of heart, and on the other hand, the bromance and excessive juvenile aspects often felt like the creators were trying too hard to mimic the current trend, despite that the tone didn’t mix well with the rest of the film.

Bodyguards and Assassins (十月圍城) – My brother Michael recommended this film, and after watching it I wondered what the hell he was smoking. It was a terrible film that squandered an awesome premise, and it’s hard to forgive the filmmakers for it because it really is a very unique premise. It’s basically about when Sun Yat-sen went to Hong Kong to rally support for the revolution to overthrow the Chin Dynasty and bring about a new, modern China. The officials planned to assassinate Sun and use him as an example to discourage further dissenting activities. The underground resistance fighters make plans to escort and protect Sun during his one-hour talk with supporting representatives from the thirteen regions of China, and they must keep him alive and allow him that one hour to convince the representatives to support the cause, as it would change the course of history. That in of itself would’ve been an amazingly tense political thriller, but the idiots behind the film somehow decided to turn the entire second half of the film into laughably clichéd wire-fu martial arts brawl-fest. They completely cheapened the historical significance of the premise and went for all-out action entertainment aimed at the lowest common denominator–the kind of shallow audience who couldn’t sit through a movie without explosions and fist fights. Obviously, the historical event had no wire-fu fights.

There were other sloppy filmmaking and bad decisions, such as when they showed a man chasing after a horse-cart for blocks, running at top speed, and then when he stops to look at his daughter (for the first time), his breathing was perfectly normal. Who makes that kind of idiotic mistake anymore? Then there’s the use of rock electric guitars in the film score. I can’t stand that–when period films use very modern music styles and instruments. And there’s also people beating the crap out of each other with bare knuckles but their hands are perfectly fine and normal looking afterwards. I think in general, most Chinese filmmakers are still far behind the curve in terms of cinematic sensibility compared to the west. This film, plus the recent failed attempts to emulate Lord of the Rings type of fantasy epic (every single one of them was completely idiotic and horrible), really shows how limited of a range the Chinese filmmakers have. They excel in the oppressive and depressing dramas, but not much else really. There are only a tiny handful of Chinese directors who are worth watching–the rest are just wasting celluloid.

Taking Woodstock – I watch anything Ang Lee directs, since I find him to be a sensitive and versatile director. I was a little surprised by his choice of material this time around, since it’s been a very long time since he did a comedy. I enjoyed the film for the story and the character relationships, even if that era was way before my time and I have no emotional attachments to it.

Hot Tub Time Machine – I was happy to see John Cusack returning to his comedic roots. It feels a bit like jumping on the “bromance comedy with lots of foul language and juvenile humor” wagon overall, but that’s the trend for comedies these days I guess. I was entertained, laughed at a few jokes, and in general had a good time.

Youth In Revolt - I was mostly surprised by how safe and monotonous this film was. I guess my expectations were much higher. It reminds me a bit of being like an inferior Wes Anderson comedy. Michael Cera’s played out that sweet but awkward nerdy character by now, and if he doesn’t reinvent himself as an actor soon, people are going to lose interest in whatever he’s going to do next.

Law Abiding Citizen - While it’s easy to side with the vigilante mentality because we readily identify with a man who had to watch his wife and children murdered in front of his eyes, but as the movie went on, the entire premise and moral stance just loses resonance as things got more and more ridiculous and the bodies start piling up, including those who are totally innocent. If this movie had a moral message, it was so muddied and convoluted by the end of the film that you just can’t buy into the way the message was conveyed.

July 5, 2010

August workshop enrollment now open

Filed under: Art & CG,News — Rob @ 4:40 pm

NEWS:
The August run of my workshop, Becoming a Better Artist: Critical Knowledge and Techniques For Today’s Artists, is now open for enrollment.

Due to personal reasons, I’m moving the next run of the workshop up to early August. I was hoping to take some time off after this current run, but it looks like I have to make room for some family stuff this fall and maybe winter, and I really wanted to do one more run this year since many people were disappointed they couldn’t make this current run due to how fast it filled up or timing issues. If you think you can make the August run of the workshop, then act fast because the last workshop filled up very quickly and CGSociety had to put people on the waiting list.

I don’t know if there’s going to be additional runs this year after the August workshop, but if there will be, it would likely be December at the earliest, otherwise, it’s probably going to have to be early next year. You can ask questions about the workshop or read other people’s comments about it in this dedicated thread.

May 30, 2010

Denon AH-D7000 review

NEWS:
The registration to the second run of my workshop closed much earlier than usual because too many people signed up for it and there’s already a waiting list. I’m as surprised as anyone, since the class filled up half-way just after the first couple of days of opening for registration, and that’s before CGSociety even started announcing and promoting it. When it filled up so quickly and people were put on the waiting list, my jaw was on the floor. I think it’s probably because there were already people who couldn’t make the first run and they were already waiting for a second chance to take the workshop, and the glowing testimonials from the students of the first run probably got some people excited too.

For me, this is once again proof that if you put your heart and soul into something and work very hard at going above and beyond the call of duty, people will notice, and they will appreciate your efforts. I was very fortunate that there were students in the first run of the workshop that were open-minded, receptive, intelligent, curious, and hard-working. They made the teaching experience a pleasure, and I hope they will continue to benefit from my instructions down the road in both their artistic and personal journey in life.

WEBLOG:
My Denon AH-D7000 finally arrived, and I’ve been putting it through its paces during the last few weeks. My perspective on the D7000 is from a slightly different angle from most people who have reviewed it, since I have used the previous generation of Denon flagship AH-D950 headphones from mid-90′s to 2005 or so. It was already falling apart around 2001, and I kept taping it back together until it could no longer be fixed and looked like crap. Here’s the D950 all beat up, with electrical tape, worn out pleather earcups, snapped off housing…etc:
denon ah-d950

denon ah-d950-2

It’s been with me all over the place throughout the years though, and will always stay in my memory. It still sounds great too, after the countless dropping on the floor, accidentally blasting at full volume, getting crushed/knocked around in the luggage…etc.

And here’s how the D7000 compares to the previous flagship model:

denon-ah-d7000-2

denon-ah-d7000-3

denon-ah-d7000-1

What was immediately apparent to me about the sound of the D7000 is that it carried the torch of the D950 into the modern age. They have a very similar sonic signature. The D950 have that somewhat hi-fi sound where the treble and bass seems to have that smiley face EQ’d enhancement (just enough to be “exciting,” but not too to become grating and fatiguing), while the D7000 is more accurate, but still retaining the excitement due to the superior sub-bass and detailed treble. The D7000′s sub-bass is definitely more substantial in the 30Hz range, whereas the D950′s sub-bass starts to roll off after 40Hz or so. The D950 emphasizes the upper bass for more punch, but the D7000 does not have any obvious peaks or dips in its bass region and is remarkably flat all the way down to 30Hz. The D7000 is also a tad more refined across the entire frequency range–higher resolution, if you will. In terms of comfort, the D7000 is very comfortable to wear–much more than the D950, since the D950′s earcups are shallow, with your ears touching the drivers, and it can get uncomfortable after a while (my ears would hurt after prolonged listening with the D950). The D7000 is hands down the most comfortable pair of headphones I’ve ever worn–its clamp is feather light, with luxuriously soft pleather earcups that are very well cushioned. Although the clamp is light, the headphones stay on the head pretty well, but I wouldn’t do any dramatic head-banging with it on though.

Compared to my Sennheiser HD650, the D7000 sounds like a smiley face EQ’d version of the HD650, with the treble being sharper, and the sub-bass more extended and prominent. The one thing I wish the HD650 could do better in is the sub-bass, since below 40Hz it starts to roll off, and the D7000 takes care of this problem, with the sub-bass remaining prominent and flat all the way down to 30Hz (I haven’t tested frequencies below 30Hz yet), which is a rare thing for headphones. The sharper treble of the D7000 can be a tad too bright on listening material that’s mixed/mastered on the bright side, and on such materials, I would prefer if the D7000′s treble is slightly more subdued. Although the D7000 is a closed-back design, it might as well be open-back because it barely isolates outside noise at all; however, the strange thing is that it isolates the headphone’s output much better, so leakage isn’t nearly as bad as with actual open-back cans (in other words, it sucks at blocking outside noise, but controls leakage into the outside world pretty well). Comfort-wise, I do think the D7000 is more comfortable due to the feather-light clamping of the earcups, but with pleather, no matter how soft, will never be as comfortable as velour, since pleather will get too warm and your face might sweat a little (or at least get slightly sticky). I bought a bag of headphone sanitary covers and with them on, the D7000′s pleather problem is solved. The sanitary covers are of similar material as some of the disinfectant moist wipes, so while they are soft, they are still not as soft as velour. At least they don’t get sticky like pleather though. The HD650 while has very soft velour earcups, clamp a lot tighter, but it’s a snug kind of tight, and quite comfortable, unless you have a ultra-sensitive head where any amount of pressure will give you a headache. I never had any problems with the HD650′s clamping pressure. Here’s how the D7000 looks with the sanitary covers on:

sanitary_covers-4

One of the reasons I got the D7000 was with the wish that it would be like if the Audio-Technica ATH-M50 and the HD650 got married and had a kid. So, does the D7000 sound anything like that? Well, yes and no. I already talked about how it compared to the HD650, so now I’ll talk about how it compares to the M50. One thing I really liked about the M50 is its sub-bass capabilities, remaining prominent down to 30Hz. Not many headphones can sound like there’s a subwoofer in your head, and the M50 is one of them. While the M50 sounds pretty neutral and flat in general, it doesn’t sound quite natural–as if the engineers somehow pushed and pulled it into sounding that way, instead of it naturally sounding that way with the way its components naturally work together. For example, the treble has a slightly metallic feel, as if a very narrow band of the treble frequencies was EQ’d to get that clarity, but it’s carefully tweaked so that it sounds very comfortable and never fatiguing. In fact, the M50 is one of the most comfortable headphones in terms of how pleasant it sounds. It is never too bright, but has plenty of clarity. The same goes for its bass–it’s full and substantial, but never overwhelming like some of the bass-head headphones where the bass is so bloated that it intrudes into the other frequencies.

So how does the D7000 compare to the M50? In terms of sub-bass prominence, they are about the same, although the D7000 distorts less when reproducing pure 30Hz sine wave test tones. The D7000′s treble is sharper for sure, and the overall clarity is also better, making the M50 sound warmer in comparison. The soundstage of the D7000 is also very good–almost on par with the HD650, while the M50 has a more typical closed-back sound with smaller soundstage. In terms of comfort, while the M50′s pretty good, the D7000 is definitely more comfortable. Without the sanitary covers, the M50 gets warm faster than the D7000, but with the covers, the M50′s pleather problem is also solved. Here’s the M50 with sanitary covers on:

sanitary_covers-5

In conclusion, the D7000 is a beautiful sounding pair of headphones (though with obvious flaws), possessing authoritative sub-bass presence and punch, a smooth, clean, and detailed sonic signature, a big soundstage that’s highly unusual for a closed-back design, very comfortable to wear, and visually attractive in that “premium high-end” style. Some people say the D7000 has recessed mids, and I agree. To me, it’s not just because the treble is more detailed and the sub-bass is substantial that it creates the illusion that the mids are recessed–the mid-range is actually recessed–at least compared to my Klein + Hummel O 300D‘s and other headphones. But it needs to be said that the recessed mid-range is in general not a good thing, especially when the vocals and instruments end up lacking body and weight on the D7000. Whether it sounds a tad bright and sibilant in treble depends on personal taste. I’m very sensitive to bright sounding headphones and speakers, as I find them very fatiguing and grating to endure–as if my ears will start bleeding if I keep listening, and the D7000 usually sounds detailed instead of fatiguing, but on some really bright material it becomes brighter than comfortable for me. It’s only somewhat of an issue though, as most of the music in my collection are not mixed and mastered by half-deaf engineers who have lost most of their hearing above 6Khz. :D But when the recessed mids combine with the slightly sibilant brightness, it can make some material really splashy, such as the song “William, It’s Really Nothing” by The Smiths–the hi-hat, tambourine, and strumming of the guitar all blend into this splashy mess that has no real body or definition. While the treble is up for debate, I don’t think the bass is–since I did extensive tests on its bass region and found it to be very flat and neutral all the way down to 30Hz and probably lower too.

The D7000 is a premium high-end pair of headphones, and as such, its price tag reflects that. Is it worth the money? I paid $571 for it before taxes and shipping, while some places sell it at its full retail price, which is $1,000. I don’t think I would pay $1,000 for it, but at $571 it’s acceptable (relatively speaking, since high-end anything is always a game of diminishing returns. It sure doesn’t sound five times better than the M50. In fact, with the recessed mids and slightly bright sound, it’s hard to say if it’s really “better”–maybe just different). Will I sell off my other headphones and keep just the D7000? It’s too early to say right now–I’ll have to live with the D7000 for a while longer before I even contemplate that thought.

To accommodate the new arrive in my headphone collection, I got a triple stand with adjustable arms. It’s very convenient and flexible, and since I don’t foresee myself adding anymore headphones, I think it’ll do just fine:

headphones_stand-1

headphones_stand-2

sanitary_covers-3

sanitary_covers-6

Now, in the context of serious audio work (mixing, mastering…etc), how doe the D7000 fare? Would I use the D7000 for that purpose? As you probably guessed from my review, the answer is probably no. It’s more of a “fun” pair of headphones, although its bass frequencies are very good–accurate enough to mix with, I can’t exactly use a pair of headphones just of one frequency range. The treble is a bit too sharp and the mids are a bit recessed, so it’s not as balanced as I would need for critical work. In comparison, I’d say the M50 and the HD650 are both more balanced overall. But at the same time, if I used it for audio work, I could end up with a warmer sounding mix that has great mid-range clarity and very balanced bass–maybe that’s not so bad after all.

Mosquitoes are a big problem in Asia, and even living up on the 7th floor, I still get insane number of mosquito bites during the summer. I used to use repellent sprays and they don’t smell very good and I hate having to spray myself down every day. I’ve tried liquid repellents that you plug into an electrical outlet, and I’m always thinking that they are bad for my health, especially when I have all the doors and windows closed during the summer due to running air conditioning. I also considered one of those bug zapping lights, but they are really loud whenever it zaps something, and that kind of loud snapping sound would keep us awake at night, which defeats the purpose in the first place. Finally, I found carbon dioxide-based UV lights with a running fan that traps mosquitoes and let them die of dehydration. We tried it for a week and found that it does work if you follow the instructions closely, and we ended up buying two more to disperse among the different areas of the home. They look something like this:
mosquito_light

The trap basically uses the UV light in conjunction with chemical reaction that emits carbon dioxide that attracts the mosquitoes (mosquitoes find prey by following exhaled carbon dioxide). There is no snapping sound since the trap doesn’t kill mosquitoes that way–it just sucks them into the trap with the fan and then the fan will dehydrate them until they die. I’m pretty happy with this method so far, although you do have to follow the instructions on where to place the traps, what time of the day to turn them on, and to have them as the main light source whenever you’re not in the room–all of which makes them more effective.

After trying out various demos of writing software and doing lots of comparisons, I have finally decided on the one I’ll be using from now on, and it’s Writer’s Cafe, which has one of the best implementations of tracking multiple storylines, which is a really helpful tool for structuring complex plot developments. WriteItNow is also very strong, with a very nice character relationships chart and very intuitive GUI (far more so than Writer’s Cafe). If it wasn’t for the fact that Writer’s Cafe can do screenplay formatting and multiple storylines mapping, I would pick WriteItNow. But now I don’t have to choose because when I corresponded with the creator of WriteItNow and offered many suggestions on how to improve it, he liked my suggestions so much that he gave me free activation codes so I could use the software. What a nice guy! If he implements my suggestions, I’ll gladly pay for a license, as I think with some improvements, WriteItNow could be much better than Writer’s Cafe in terms of intuitiveness and usefulness.

I finally received my PS3 games, and I’ve been playing Uncharted: Drake’s Fortune, Killzone 2, God of War Collection, and Demon’s Souls. So far, Killzone 2 feels a bit shallow, despite how gorgeous it is visually. God of War is trying my patience a little since I was never really a fan of platformers, and I’m mostly playing it for the story, which means the gameplay can feel a little like a chore for me at times. While combat is done very well, it’s also kind of shallow in general. Demon’s Souls is insanely hard, and I’m not quite sure how much punishment I’m willing to take before I just drop it altogether. Drake’s Fortune is probably the most fun so far, but mainly because of the writing–it’s more entertaining than the other games in general for me because the gameplay is more balanced between tedium and variety, (I’m not into puzzles, and Drake’s Fortune doesn’t have too many of them) although the platforming is a bit annoying a times. I guess I’m really just a FPS, action/adventure, and western RPG guy at heart. Platformers were never really my thing, as well as sports, RTS, J-RPG, racing, simulations, MMO’s…etc.

Quickie movie/TV reviews

Lost (season six) – Finally, it ended. I’m somewhat disappointed by the series finale, and I think the amount of mystery and the weight given to them compared to the explanations offered are way too unbalanced. If this is supposed to be a show about characters, then they should have scaled back the mysteries and concentrated on the characters, but with all the sci-fi, supernatural, and mythological elements in our faces constantly, What we got for answers are just underwhelming. The tone and the scale of the mysteries built up during the six seasons should have culminated in something epic and mind-boggling, and nothing short of biblical proportions would’ve been satisfying. It was nice to see all the characters finding closure though, including long-dead characters (although some were missing, probably due to logistical reasons like working on other films/TV shows). I don’t know if I’m the only one who thinks so, but Elizabeth Mitchell is much more attractive in Lost than she is in V. Part of it is because Juliet’s personality is more attractive to me than Erica’s, and I also think the stylists and makeup artists are better on Lost as well (even when the characters look haggard), not to mention the writing is better, so the dialogues in turn make the characters more interesting in Lost.

Arrested Development (season one) – I have heard so much about this show, and I finally gave first season a shot, and while it’s pretty entertaining, I found it pretty empty ultimately. I’m a firm believer that comedies must have some kind of emotional core so that we could care about the characters that we are laughing at/with, and I just don’t feel that with any of the characters or plot developments in this show. I’ll give second season a try and see if it gets any better.

The Office (season six) – This show could do no wrong in my eyes. I have loved just about every single episode since the pilot, and unlike 99% of TV series out there, it’s not showing any signs of fizzling out.

Kick-Ass - One of the most irreverent, entertaining, and fun movies I’ve seen in a very long time. All the critics who bashed for its depiction of a vigilante little girl taking down bad guys don’t really have any compelling arguments, because if she was “Hit-Boy” instead of “Hit-Girl,” there probably wouldn’t be nearly as much fuss made over the whole issue. Also, her violence was always directed at the bad guys–real scumbags that had it coming, so it’s not like she was out there killing grandmothers or little babies. As for the cussing–please, it’s a stylized, cartoony version of reality, much like how in the 80′s it was popular to have elderly folks act violently and cuss. It’s shock entertainment and irreverent fun, and you’re not supposed to take it seriously. I suppose the critics who had a problem with Kick-Ass are likely the kind of person who can’t stand Quentin Tarantino‘s films, and they probably hated Ellen Page in Hard Candy too.

May 12, 2010

Second run of “Becoming A Better Artist” starting on June 14 (enrollment open now)

Filed under: Art & CG,News — Rob @ 7:48 pm

NEWS:Just wanted to let everyone know that the second run of my workshop, Becoming A Better Artist – Critical knowledge and techniques for today’s artists, will be starting on June 14, so if you missed the first run, now’s your chance to enroll for the second run. I have no idea if/when there will be more runs since my life is anything but predictable, so don’t take it for granted that there will be more.

The first maiden voyage of the workshop went very well, and it was very rewarding to see the students having all these exciting and mind-blowing “aha!” moments where the realities of their artistic world were forever changed. This next run of the workshop will be even more in-depth and complete due to all the things we expanded on in the first run, and I’ve updated the course with a lot of new additional material, so you guys are definitely in for a treat.

March 27, 2010

My Zendrum videos (performance, mapping, techniques)

NEWS:
I promised before that I’d do some Zendrum videos, and I finally found a bit of free time to do them. Here are the first two–probably will do more in the future.

Short performance on the Zendrum LT:

Explanation of the mapping and how I play the Zendrum:

WEBLOG:
I don’t know about you guys, but when I watch movies or TV shows, one thing that has always irritated me to no end is the really cheap and illogical usage of misunderstandings between characters. For example, recently when I was watching the reboot of the V TV series, and I was so annoyed by the fact that the lead female character (Erica) couldn’t spend ten minutes to explain to her son why she wants him to stay away from the visitors, and this is after she’s already learned of the truth. What kind of mother does that? Why in the world would she not tell him the truth as soon as she found out? That kind of information is exactly what would save his life, yet the writers of the show decided she should withhold this information, which leads to his son getting even more involved with the visitors.

What annoys me about this kind of writing is that it’s a cheap way to create drama, and it’s cheap because most half-way intelligent people wouldn’t do it. We all know that the more we inform those we care about, the better protected they are, even if it’ll distress them. When choosing between potentially saving their lives by informing them of pending/potential danger and not wanting to distress them, there shouldn’t be any contest whatsoever. I could understand if there’s a legitimate reason where one character simply cannot tell the truth–whether it’s to protect those he cares about, out of shame, or for some greater good, but too often in movies and TV shows, the withholding of information or the refusal to explain oneself is totally arbitrary and a cheap gimmick to create tension and drama based on misunderstandings. Most of the time such actions are out of character as well. Next time you watch a movie or a TV show, pay attention–you’ll see this cheap trick being used by bad writers, and you’ll also notice that good writers don’t pull that shit. When good writers depict misunderstandings, there’s always a logical reason why it happened.

I finally got around to playing a bit of Left 4 Dead 2, and I have to say, I was kind of disappointed. It really felt more like a 1.5 update than a sequel. The addition of melee weapons really doesn’t add or change the game significantly, and the new enemies are kind of forgettable, except for maybe the spitter. The characters are also kind of flat, with the exception of Ellis, who’s probably my favorite survivor character so far. I haven’t played through all the campaigns yet–just the first one, so maybe my feeling will change.

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